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Professor-Botje Angelique

Channel description:
Plaats hier al je server vragen suggesties en andere zaken...
<- Back to Channels <- Channel: Server meldingen Info en meer <- Back to Topics <- Topic: Mail to Valve: tv_autorecord, recorded demos crashes clients
Post #490 Post by: Professor-Botje


Posted on:
2013-09-29 03:38:40

Member Service Nr:
# 5

Registerd On:
2013-01-15

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Hi Valve / Steam

For our community im running 6 mixing servers and a few team private warservers.
These servers are running on Windows server 2008 x64bit with srcds.
List + specs found here : http://www.theroyaldutch.nl/?page=Servers

These servers are running with:

CMD line:
srcds.exe srcds -game csgo -console -usercon +game_type 0 +game_mode 1 -tickrate 128 +ip 80.69.94.5 +port 27018 +tv_port 27022 -maxplayers_override 14 +host_workshop_collection 147210759 +workshop_start_map 125488374 -authkey *********************>nul

and server.cfg with:

tv_enable 1
tv_autorecord 1
tv_delay 120
tv_maxrate 5000
tv_maxclients 10
tv_delaymapchange 1

But when a player or opponent downloads the demo file is crashes the clients csgo game. With demoui and demoui2 as playback tool in-game

Right now they are using the rcon tv_record demo.dem command and the tv_stoprecord command but for the automation it would be nice to have the autorecord function to work.

I have searched the internet now on several times and tested if from csgo update after update from the launch of csgo but cant find the solution.

For TF2 I found an as called on the internet a "Replay Server" option but un surprised this does not work on csgo.

Please help me out or advice what to change or to do.


Tanks in advance Joop ak. Professor-Botje from www.TRD-Gaming.com
<- Back to Channels <- Channel: Server meldingen Info en meer <- Back to Topics <- Topic: Mail to Valve: tv_autorecord, recorded demos crashes clients